

Of course, if you just want to buy your way to your roster, there’s a store and there are usually rotating bundles to cut down the individual purchase prices. It seems like the dailies give you enough coins to blitz through common tier unlocks (like Naomi, Carmella, the Good Brothers, etc) pretty quickly, but you’ll need to play through a few days in a row by the end of it to get the Hogans, Ultimate Warriors and Sasha Banks’ of the world. Some characters can also be unlocked by just progressing through career mode. Currency works similarly to 2K’s basketball games: Complete objectives or just play and grind, or else you can throw a few real dollars in to speed up the unlock process. You have a list of about 20-30 wrestlers available off the top, with more that you can buy through your choice of virtual or real currency.


Right out of the box, you should know that the character selection is pretty good. Boasting a massive roster at release with more to come, Battlegrounds is available now for Xbox One and Series, but is it worthy of the spotlight or should we throw it over the top rope?
#WWE 2K BATTLEGROUNDS REVIEW SERIES#
With the annual 2K series on hold this year, 2K Sports has turned their sights on WWE 2K Battlegrounds, a lighter hearted arcade style title with more bells and whistles than some of the cartoony predecessors from the past. It’s been nearly a decade since THQ released WWE All Stars, which I still think is an underappreciated work of art. Once in a while, you need a wrestling game that doesn’t take itself seriously.
